![]() ![]() To make electronic flashcards to use on a computer or tablet, free software designed to generate these is available, for example Quizlet.There are numerous sets of flashcards in the resources on this website.Small sets of flashcards can be used for individual or group activities, or larger sets for display or for whole-class activities.All the sides are the same length.’ How flashcards work ‘It’s a four-sided shape with four right angles. Put a barrier between two learners (an A4 folder on its side works well) and they take it in turn to pick a flashcard and describe what is on it without using the word, while the other person guesses what it is. Groups identify the ‘odd ones out’ and explain their reasoning. Sort the cards into groups, with one ‘odd one out’. If the cards match, the player who shouts ‘snap’ (or the word / phrase being practised) first keeps the cards in the pile. With cards in two piles, players take it in turns to turn over a card. See The Tempest Connect 4 where players match pictures of characters to information about them. Players have a set of cards each, of different colours so it is clear who has placed each card onto the board, and have to make a line of four. ‘ It’s a river’ / ‘ They’re cliffs’, or ‘ I like…’ / ‘I don’t like…’ See the bingo game in A Balanced Diet.Ī bit like Bingo, but for two players, played on one board of 8x8. It is a good idea to model a relevant structure that the learners should say correctly in order to be allowed to put a card in the grid, e.g. Learners could do a simple matching activity before they play, to consolidate understanding. The winner is the first player to complete a line/the whole grid. Put the remaining cards in a bag or pile and take it in turn to select. Either select cards for the learners or allow them to choose themselves. Fill the grid with picture cards, word cards, or a mixture. See the activity in Rich and Poor Tudors where learners sort word and image flashcards according to whether they depict rich or poor people.Ĭhoose a grid size e.g. The items could then be sorted into groups, a table, Venn diagram or flow diagram for example. Learners sort the cards into categories/groups and explain their choices, their reasoning and the connections between the items. See the matching activity on Learning about Magnetism, where learners are asked to match a word with the corresponding image. Learners could do a simple matching activity before they play, to consolidate understanding, with the cards placed face up. The person who collects the most pairs wins. When they find a matching pair, they keep it and have another turn. This is the game where players place the cards face down on the table and take it in turn to pick up two. Use a set of flashcards with images and a set with matching words to play pairs (also known as Pelmanism). They are very flexible and can be used across the curriculum for a range of activities, for example: They are particularly useful for learners at the New to English and Early Acquisition stages. Picture-only flashcards with separate word-only cards to matchįlashcards can be used for any age group. ![]() Flashcards with pictures on one side and English words on the other side of the card.Flashcards with pictures and words in English on the front of the same card.Flashcards with pictures and words in the learner’s first language.Flashcards are picture cards and can be used on their own or with word cards. ![]()
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